Made this last year for sculpting class and now finally rendered it. That's Perry the platypus btw!
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Wanted to make "happy prey that doesn't know what's coming". Felt very smart when I made a curve brush for the basalt, but learned that it doesn't look very good when the curve bends too much. Did some clean up by hand on the bendy parts and put on crack alphas and generated some more cracks with noise to make it look less repetitive.
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Rendered and lit in Arnold.
Made a curve brush for the basalt that I could reconstruct subdivs of. It doesn't look good when it bends too much, so did some clean up by hand on the bendy parts and put crack alphas and generated more cracks with noise to make it look less repetitive.